Part 64: Final Chapter: Shadow Dragon. (Battle)
Final Chapter: Shadow Dragon. (Battle)Time to take down Medeus.
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So, intermediate note (Get ready for a lot of these): If you went to 24x, Gotoh will not show up here, and none of this dialogue happens. I guess hes given up on you after he had to send you to the Alterspire to salvage your loss of Tiki and Falchion.
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So, this next part doesnt play unless youre on Normal. Ive spliced it in.
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The Normal intermission is over now.
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And thats it for the starting speech. I like it way better with the flashbacks, so its a shame that it, like a lot of other cool stuff, is confined to Normal only.
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Theres a short scene at the start of the map where Medeus transforms. Meet his true form, the Earth Dragon.
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Okay, so, Gotoh. Gotoh is the final character in the game (finally) and hes pretty much just a panic button.
Lets get this started.
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Starting with the top left room, the Pachyderm needs to go down. Theres already way too much damage coming out, and you cannot afford to wait around on this map.
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Thankfully, the combination of Catria and Beck makes it feasible to kill it off ASAP.
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Moving counterclockwise, Abel can down this one all by himself, thanks to Gradivus.
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Top Right, another long range attacker. Get rid of these goofballs.
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Unfortunately, our center group here with Marth is still locked out by that closed door for now. Theres an open one off to the left, but its a longer walk and I dont want to bother.
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I kinda just wanted to poke at this guy, since Gotohs not doing anything else, but this was a crit!
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Not that it mattered, since the Fortify and Physic curates were glued to their ally here.
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Heres the reason I brought Tiki to the final chapter. That damage is gross. She can one-shot any manakete in this level but the boss, which is crucial, because they hurt a lot and are extremely fast.
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That helps too. Except the Magic.
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Yikes. I hate Magestones.
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That bishop who was with the general went for Abel. He brought himself only death, and me only disappointment.
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That could possibly come in handy, but Im already well stocked on them.
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Obnoxiously, this Hero has a Levin Sword, which I didnt expect, and he blasts the shit out of poor Beck. This was a double, so it was close.
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That sounds bad.
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EVERYTHINGS FINE HERE, TOTALLY CALCULATED.
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One thing to note about Chosen By Fate is that almost every enemy charges you. You can get in a bad spot very quickly if you arent careful.
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Alright, time to start clearing the rooms. Barsts lucky dodge means hes not even too scuffed up as Hauteclere weakens this goon.
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...Well, this is the time to use a save tile.
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Got it on the second try.
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Lorenz also cracks open the center door, and Caeda gets a celebratory critical on the Hero here.
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Catria will not be outdone, however.
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Tiki killed that other guy, but it wasnt a Dracoknight crit so I didnt screenshot it.
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And thats the top left corner completely cleared.
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I know this guys going to get healed up. At this point Im just spite-shooting.
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And, of course, the ol Abel Bait strategy gets deployed again on the oncoming reinforcements from the North.
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The first set of doors has closed.
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Well, this looks...terrifying.
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Lets just take this slowly and methodically. With a ballista.
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I said slowly, youre ruining it.
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Finally, Cords time to shine!
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The Ridersbane is also a useful resource.
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Like, really, so much so I have to pass it around.
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A Fortify goes off, and thats the first bit of that rush of northern units dead. Still waiting on the Generals, though.
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Ive had enough of this guy. Normally this would be dangerous for Caeda. But, Iotes Shield.
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This poor Manakete was just waiting in this corner for Marth to come around. Jokes on him, I had a key, and hes dead.
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Nice of this General to finally trundle over. Thankfully Abel can keep taking hits because Maria and Gotoh are popping Fortify every single turn. Im not screenshotting it because I dont hate you.
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IOTES SHIELD
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Oh well thats ni-
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I O T E S S H I E L D
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So, just like any good finale, there must be a tragic moment of sacrifice. Due to a failed attempt, I happen to know these stairs will spit out a deadly ballista and a Bishop who can one-shot Beck. Time for (sorta) desperate measures.
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Beck and Caesar are going to have to stay behind to block the steps, and get locked out. Farewell, brave heroes, until like twenty minutes from now.
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Meanwhile, were starting to encroach on the Throne Room
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But we could use some backup.
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The Barst Orbital Drop meets its final deployment.
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And not a moment too soon, because it seems weve got company.
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Ive got enough of an issue with this guy alone.
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Get outta here.
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Another Warp drop.
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Thats one potential headache gone.
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I probably should have leveled Tiki up more during Chapter 24, but it seems she doesnt really give a damn.
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Heres a rare Gotoh level.
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The next turn, a Dracoknight spawns on the right, and a whole ton of dudes pop out of the southwestern forts.
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The Hero reinforcement goes down thanks to Falchion.
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And the Dracoknight makes a questionable attack.
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Wolf finishes off the Dracoknight, and now its just us, Medeus, and that pack of guys near the start.
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So, Tiki can do a huge chunk of damage to Medeus, but its risky. His positioning is terrifying, by the way. Only one unit can hit him in melee range at a time. I wish the Rescue Staff was in this one. Or the Again Staff. I guess I wish this was New Mystery.
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Weapons that are effective against other Manaketes dont get any bonuses against Medeus either. Youve got to use Tiki/Nagi with the Divinestone, or-
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The Falchion.
(dont worry, fortify went off, hes at full HP after this)
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Cord and Tiki have the stairs blocked. Lets go.
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Medeus hits hard, but Marth hits back.
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These guys are still around, rushing the throne.
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However, its too little, too late.
Thats game.
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One last level for the road.
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Bonus Content
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The Old Soldier of Loyalty, Jagen
Next time, epilogues, the ending, and we say goodbye to Archanea for the last time.